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SXSWi 07 Calendar

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ICT

Attracting digital creatives as well as visionary technology entrepreneurs, the SXSW Interactive Festival enables you to connect, discover and inspire your link to the cutting edge.

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The Real Story Behind Snakes on a Plane

How did Snakes On A Plane become cult phenomena before it even came out? Thank the bloggers, a snake crazed Internet fan base and the best movie title ever. Surprisingly, New Line Cinemas was disappointed. They thought the Internet hype would bolster box office receipts more than it did. Is New Line not viewing the whole picture or is the hype created by blogs and social network sites overrated?
From:
09-03-2007, 21:30

Until:
09-03-2007, 22:30

Location:
9ABC

How to Rawk SXSW

Panels or parties? Sleep or another trip to Starbucks? Experienced pros give their insights on making the most of your next few days in geek wunderland.
From:
09-03-2007, 23:00

Until:
10-03-2007, 00:00

Location:
9ABC

Your Video Blog Can Save the World

Learn how you can effortlessly set up your own videoblog -- and contemplate the immense power inherent in this new form of media. We'll show you what people are doing today, take you through the basics of getting started and look at what makes videoblogging different than filmmaking or television.This special panel takes place at the Carver Museum Cultural Center (1161 Angelna Street). FREE admission, no badge or pre-event signup needed to attend this session.
From:
09-03-2007, 23:00

Until:
10-03-2007, 00:00

Location:
Carver Library

Terraforming the Internet: When 3D Models Meet Business Models

This panel will explore the rise in popularity and sophistication of online virtual worlds such as Second Life. The discussion will probe the (somewhat contentious) idea that participatory online worlds offer a glimpse of the way people will interact with information and with each other in the future. The panel will highlight the competitive necessity of developing a strategy for moving web work into virtual worlds.
From:
10-03-2007, 16:00

Until:
10-03-2007, 17:00

Location:
9C

Why XSLT is Sexy

With two excellent libraries released in the last year from Google (AJAXSLT) and Sarissa, client-side XSLT in Javascript is becoming a real option for developers. By promising device independance, platform independance, and web-oriented, distrubuted computing potential, XSLT offers component developers an avenue perfectly suited for web services specializing in XML and XHTML. With XSLT 2.0 and XForms support coming up around the bend, it's time to revisit some ways in which XSLT can help speed up repetitive DOM manipulations.
From:
10-03-2007, 16:00

Until:
10-03-2007, 17:00

Location:
8ABC

World Domination Via Collaboration

Many companies are so focused on the goal of building a community in order to exploit it that they skip a crucial step that ultimately hurts their business plan: Collaborating with users/customers to build a product or experience that can dominate the market because it's great. It is possible to strike that balance: Building community, maintaining credibility, meeting organizational objectives.Meet company leaders whose models are steeped in user collaboration -- and who have been working on the ground level themselves.
From:
10-03-2007, 16:00

Until:
10-03-2007, 17:00

Location:
10AB

Writing, Better

Content is supposed to be king in the royal order of what makes or breaks online endeavors (for those who care executive management is the queen while design and development are the bratty step children who never, ever, get along and are always being talked about in the tabloids) but we don't really talk about it. As always there are a number of great panels on the design and distribution mechanisms for content but not too much about creating better word architecture or English in written form. During this session our panelists, who write for different reasons, styles and audiences on the web, will talk about what makes for good writing, what each person does to keep fit with verbs and vowels, and what the future might hold for the written word in a world that is being inundated with podcasts and video.
From:
10-03-2007, 16:00

Until:
10-03-2007, 17:00

Location:
Ballroom F

Emerging Social and Technology Trends

Design is intricately linked to culture and technology, both of which are changing rapidly. What does this mean for designers? What are the currently emerging social trends and technologies and how will they affect the way we design and use products?This panel will discuss the following trends and what they mean for designers:- The line between designer and consumer is becoming blurred. You are what you contribute. Innovation is becoming democratized as more people have a voice in the design of the products they use. The DIY mentality and arts and crafts ethic is resurging.- The cost of technology is rapidly decreasing and becoming commoditized. Rich social media will become increasingly integrated into the environment and vice versa.- Consumerism is expression. We rely on objects to define us. We can create and purchase things to help us differentiate ourselves. Selection and composition are powerful ways to create.- Media is social. There is power in numbers and aggregation. Focused communities spring up organically and are good at judging, filtering, and describing. Yet individuality within these communities is encouraged and achieved through customization.
From:
10-03-2007, 16:00

Until:
10-03-2007, 17:00

Location:
18ABCD

Online Publishers & Ad Networks

The decision has been made to have ads on your site, but before you place any ads, what should you consider\; selling your own ad space, being part of a small ad network or teaming up with a search engine. Find out what each has to offer while learning what to look for in an advertising partner.
From:
10-03-2007, 16:00

Until:
10-03-2007, 17:00

Location:
9AB

Better than 1,000 Words: Video on the Web

If a picture is worth a thousand words, how much is online video worth? Ten thousand words? A million words? Adding video to your web site can convey much more than static pictures and truly engage your site visitors. This panel will cover how and why to move video content online including discussion of various video formats and digital rights management.
From:
10-03-2007, 16:00

Until:
10-03-2007, 17:00

Location:
12AB

A Decade of Style

It's been just over ten years since CSS1 was finalized, and almost 11 since the first CSS-supporting browser was shipped. A small group of grizzled veterans reflects on a decade of successes, triumphs, failures, disappointments, reversals of fortune, and just plain fun in the world of CSS and web design. Warning: may include surprising historical information, residual kvetching about past mistakes, and context for interpreting the next ten years.
From:
10-03-2007, 16:00

Until:
10-03-2007, 17:00

Location:
19AB

Under 18: Blogs, Wikis and Online Social Networks for Youth

Online life is rich with positive intellectual and social experiences\; yet, we frequently focus on how to keep young people out of online places that adults don't know or trust. Designers can play powerful roles by refocusing the discussion on supporting creative and social online experiences. Panelists discuss design opportunities to amplify young voices and enrich young peoples' lives through emergent technologies like blogs, wikis, and social networking sites.
From:
10-03-2007, 17:30

Until:
10-03-2007, 18:30

Location:
8ABC

Getting to Consistency: Don't Make Your Users Think

Making software predictable and consistent makes it much easier to use. This session will explain UI consistency and point out examples of failures and their consequences. We'll discuss when it's appropriate to break consistency, and how to build tools and process to ensure applications are consistent with human interface guidelines and real-world practices. Specific attention will be paid to consistency in your everyday tools: Mac OS X and Adobe applications.
From:
10-03-2007, 17:30

Until:
10-03-2007, 18:30

Location:
Day Stage

Turning Projects Into Revenue Generating Businesses

Whether your intent is to start a new business or simply make some money from existing projects, generating revenue from online services is rarely straightforward. Making money from your sites usually requires creativity, passionate understanding, and lots of trial and error. Whether your goal is to cover expenses of a side project, quit your day job or to cash-out and retire early, this panel will explore real-world success stories of making website into web companies.
From:
10-03-2007, 17:30

Until:
10-03-2007, 18:30

Location:
Ballroom F

The Influence of Art in Design

Fine arts have long held a subtle, yet influential grip on both information and design. From cartoons, illustrations, digital art, photography and more, you'll hear firsthand from some of the best in their fields, have a chance to explore the past, present, and future of the techniques that you see around the web, and how it can improve your own work and get both sides of the brain working better together.
From:
10-03-2007, 17:30

Until:
10-03-2007, 18:30

Location:
10AB

Bridging the Online Cultural Divide

There have been some complaints in the blogsphere from women of colour that there is friction that exists online in relation address issues of race and racism on women's networking sites, which deter the purpose of providing a space to learn about issues that affect various cultural communities. Do social networking sites help with understanding people from various cultures, or do they inadvertently exclude the experiences of others?
From:
10-03-2007, 17:30

Until:
10-03-2007, 18:30

Location:
9AB

How to Bluff Your Way in Web 2.0

Don't know your Ajax from your elbow? Feel left out at parties when the talk turns to web 2.0? Then this session is for you. We will walk you though everything you need to know about web 2.0, from the hottest buzzwords to the latest design trends. In just 60 short minutes, we'll have you talking like Jason Freid and one step closer to being bought by Yahoo!
From:
10-03-2007, 17:30

Until:
10-03-2007, 18:30

Location:
19AB

New Dogs, New Tricks: New Media Goes to the Movies

It's a 'dog eat dog' world in the media business. And, now that filmmakers and the film industry are catching up to what online businesses have known for a while -- how can they make the most of it all? Does the Internet open up even more avenues for film producers and directors? Or, are there just as many limits?
From:
10-03-2007, 17:30

Until:
10-03-2007, 18:30

Location:
12AB

After the Brief: A Field Guide to Design Inspiration

You've received the creative brief\; now what? Learn how to draw creative inspiration for your web design projects from a number of likely and unlikely sources. Using examples from our heros' work as well as our own, we'll demonstrate how successful projects have benefitted from the use of all five senses, a keen understanding of history, and a little luck.
From:
10-03-2007, 17:30

Until:
10-03-2007, 18:30

Location:
18ABCD

ARG! The Attack of the Alternate Reality Games

Part game, story and treasure hunt, alternate reality games introduce people to a world of creative play, skywriting, online games, phone calls, radio broadcasts, secret websites, blogs, texts, coded adverts, emails, hidden audio files and helicopter chases. What you need to know about what's been happening and what's happening next from industry leaders.
From:
10-03-2007, 17:30

Until:
10-03-2007, 18:30

Location:
9C

Web App Autopsy

There's a lot you can learn from just looking at your own code line by line. Join us as we dissect a live web application that uses modern web technologies and see how the code can show us what it took to create a web app from idea to launch. We'll answer questions about conversion ratios, after launch concerns, attracting users, code line counts, and how much does Ajax really help or hurt, and at what cost to development time? Does implementing a payment system really take a third of your code? Find out the answers to these and much more as we see which business processes were the easiest to implement by looking at code length, time to implement, and the support required.
From:
10-03-2007, 20:00

Until:
10-03-2007, 21:00

Location:
Ballroom F

Everything's Gone Douglas Coupland

The 'Generation X" and "JPod" author has also made his mark in art, theatre and new media. At SXSW, he talks about his transition to screenwriter.
From:
10-03-2007, 20:00

Until:
10-03-2007, 21:00

Location:
Day Stage

Games + Entertainment Brands: Five Top Trends In 2007

These days, everyone is a player. Industry experts discuss and debate the increasingly important role of casual games in building entertainment brands.
From:
10-03-2007, 20:00

Until:
10-03-2007, 21:00

Location:
9C

Tag. You're It

Services such as Delicious, Flickr, and others allow users to tag various kinds of content. Some people use the tags for personal information management -- making things easier to find -- and others use tag to discover certain kinds of content -- such as pictures of puppies. But are people tagging the content with that use in mind? For use by others? Or just for personal use. This panel will consider trends in tagging, as well as the _possible_ social value it can bring. (This panel will not look at how cool and important folksonomies are\; it will look at how people actually behave inside them.
From:
10-03-2007, 20:00

Until:
10-03-2007, 21:00

Location:
10AB

Outta Control: Does Education Matter Anymore?

Do social networking tools eliminate the role of faculty and other authoritative sources? Are courses dead, replaced by referential webs and empowering wikis? Or do the tools threaten a chaotic "yellow learning" environment where the most connected claim is given the most credence? Taxonomy versus folksonomy, lecture versus discovery, AOL versus myspace are but a few of the microrevolutions representing this shift in how we will learn tomorrow.
From:
10-03-2007, 20:00

Until:
10-03-2007, 21:00

Location:
9AB

Kathy Sierra Opening Remarks

By merging technology and cognitive science, Sierra brings an entirely fresh perspective to the challenges faced by today's new media professionals.
From:
10-03-2007, 20:00

Until:
10-03-2007, 21:00

Location:
18ABCD

Your Web Application as a Text Adventure

If your web application can't easily be adapted as a classic text adventure, your application has serious problems on multiple levels. Applications that can't be easily adapted likely suffer from application structure and design problems, UI dependency, to organizational politics and bad decisions. Applications with open APIs, simple information organization, built in the spirit of sharing make great text adventures, and not coincidentally, are usually very successful as web application.
From:
10-03-2007, 21:30

Until:
10-03-2007, 21:55

Location:
9AB

Unleashing CSS: How I Learned to Stop Worrying and Love Internet Explorer 7

With the advent of Microsoft's Internet Explorer 7, web designers can use more advanced CSS design techniques to a larger audience than ever before. In this panel, attendees will learn about CSS techniques that impossible to do under previous browsers to ride the next wave of web page designs for modern browsers.
From:
10-03-2007, 21:30

Until:
10-03-2007, 21:55

Location:
19AB

From Blog to Book

Can your blog really make you a star in the world of book publishing?This session includes feedback from a variety of bloggers-turned-authors whose recently-released books have propelled them to the top of the best-seller lists.
From:
10-03-2007, 21:30

Until:
10-03-2007, 21:55

Location:
Ballroom F

Grids Are Good and How to Design with Them

As online information gets more complex and Web design gets more powerful, we're increasingly turning to the rules of traditional design to help shape our online experiences. This is a how-to panel on how to apply grid-based logic to Web layouts for maximum impact.
From:
10-03-2007, 21:30

Until:
10-03-2007, 21:55

Location:
18ABCD

Stop Designing Products

The world of business and product design is changing. In fact, we have seen a number of trends taking shape that we believe are all pointing to the end of "products.' There is a growing realization that we are no longer designing single, stand-alone, centralized, static things, web sites, or systems. As the internet and digital networks in general become more ubiquitous, more distributed, and more integrated in our lives, we're finding that it's hard to find a "product" that is not also, or even mostly, a service. These service design projects generally involve multiple touchpoints or channels (i.e. the web, mobile devices, and physical spaces, etc.), a focus on long-term relationships, and the need for consistent experience across throughout. In fact, consumers expect more variety, more control, more interoperability, more adaptability, and more consistency in experience than ever before. This has serious implications for business, design, and development.
From:
10-03-2007, 21:30

Until:
10-03-2007, 21:55

Location:
10AB

Commercialization of Wikis: Open Community That Pays the Bills

Wikis and Open Content development depend so much on community ownership, but it can be hard to add money into the mix. Figuring out a way to give real control to contributors, and still make enough money to keep the servers running, is a huge challenge. This session will cover how wiki and commerce collide, how it can work, what to watch out for.
From:
10-03-2007, 21:30

Until:
10-03-2007, 21:55

Location:
8ABC

TV: The Next Generation

The days of the old-fashioned network channel are numbered. When anyone can make content, who will be the top content creators? Who will distribute? How will consumers choose? Do we need Hollywood? Do we even need aggregators?
From:
10-03-2007, 21:30

Until:
10-03-2007, 22:30

Location:
12AB

The Inside Scoop: Getting a Job in the Game Industry

As games continually evolve into a mass market product, more and more players find themselves wishing they could 'make' the games they play. With a variety of available approaches for breaking into the interactive games field, navigating the employment terrain can be a confusing and uncertain experience without advice from seasoned game pros. Meet industry insiders as they provide tips and methodologies for successfully designing your game industry career path.
From:
10-03-2007, 21:30

Until:
10-03-2007, 22:30

Location:
9C

Web Vector Graphics: Myth or Reality

The ability to draw within the browser, without a plugin, has been a significant shortcoming of web development for many years, until now. What's possible now, and what challenges are there with implementing vector graphics in the browser.
From:
10-03-2007, 22:05

Until:
10-03-2007, 22:30

Location:
9AB

When Your Partner Is Your Partner: When Home & Office Collide

"Honey, let's work together!" sounds like a good idea at first -- but how does it actually work in practice? In this session, you'll hear what succeeds, what doesn't, and what (nearly) brings couples to the break-up point as several successful programmers, designers, and writers talk about how they work with the person they love and love the person they work with.
From:
10-03-2007, 22:05

Until:
10-03-2007, 22:30

Location:
8ABC

Web 2.0 / 3.0 ArtsEntrepreneurship.com: Make Your Passion Your Profession

Don't need no VC when you've got a PC." Not only has technology revolutionized the production and distribution of content, but it has also allowed indie creators to bypass traditional lawyers/MBAstodefine the rights fortheir creations and reap maximum profits. The Constitutionstates thatcreators own their creations--so now what's the best way for creators to share, sell, and profit? From Open Source CMS to online incorporation to web 2.0/3.0 to the registering of patents, trademarks, and copyrights, this is a panel for the indie creator. Click here to read more about this concept.
From:
10-03-2007, 22:05

Until:
10-03-2007, 22:30

Location:
Ballroom F

Web Hacks: Good or Evil (or: Welcome to Web 2.666)

Since its inception, the Web's been repeatedly destabilized by misuse of its original intentions. Gray-hat implementations like leeched images, scraped screens, and hacked-up script tags gave rise to the business models that made the Web profitable, most notably, banner ads. Standards purists go all pale and weak in the knees ... but the bizdev guys just love 'em. In this panel, we discuss the philosophical implications of the best-known hacks and what businesses are doing to protect themselves or take advantage of them.
From:
10-03-2007, 22:05

Until:
10-03-2007, 22:30

Location:
19AB

Ruining the User Experience: When JavaScript and Ajax Go Bad

With the exploding popularity of DOM Scripting, Ajax and JavaScript in general, it's important to know what to do -- and what not to do -- when dealing with these technologies.This session will walk you through several real-world examples, pointing out common mistakes that hinder usability, accessibility, and searchwhile teaching you ways to avoid them altogether, either programmatically or simply by altering the way you think about JavaScript-based interactivity.
From:
10-03-2007, 22:05

Until:
10-03-2007, 22:30

Location:
18ABCD

Beautiful Algorithms: Design from Nature and Mathematics

What is the deeper mathematical essence of our visible world? Throughout nature and technology--and places where they overlap--there are algorithmic systems that generate beauty. They appear in countless and surprising places: seashells, music, flowers, chemical reactions, art, and mathematics itself. The panel will be both a survey of the stunning images and animations created by these systems.
From:
10-03-2007, 22:05

Until:
10-03-2007, 22:30

Location:
10AB

Web 2.0 and Semantic Web: The Impact on Scientific Publishing

New publishing technologies challenge the traditional structure of peer-reviewed scientific journals. For hundreds of years the "article" has been the primary vehicle for conveying scientific information - but semantic markup, tagging, and wiki are reconstructing scientific publications into a flexible and evolving concept. This panel will look at the social and legal implications of "Web 2.0" and "Semantic Web" as they impact science and scientific knowledge.
From:
10-03-2007, 23:00

Until:
11-03-2007, 00:00

Location:
8ABC

Production Companies 2.0: Taking Online Video to the Next Level

With the advent of videoblogging, independent producers are exploring boundaries and using technology to create professional content in their living rooms. In this panel we'll explore the ins and outs of forming a new media production company, the technology/content marriage, building online communities, the aesthetics of video on the web, the trials and tribulations of working with a limited staff and budget, and the challenge of ultimately becoming profitable.
From:
10-03-2007, 23:00

Until:
11-03-2007, 00:00

Location:
12AB

Pay Up! Should Publishers Choose the Porn Path?

As the public becomes more comfortable paying for premium content and services, what can we learn from the pornographic trailblazers? What billing models and payment systems are working online in porn that would successfully crossover to mainstream? What types of content and services can types of sites are ready for the Porn Path of Pay to Peruse? The panel will include veterans in the online adult industry discussing relevant trends and lessons learned.
From:
10-03-2007, 23:00

Until:
11-03-2007, 00:00

Location:
9AB

Mapping: Where the F#*% Are We Now?

Last year online mapping was emerging, now it's everywhere\; on your mobile, in your camera, on your wearable head-up display, in your location aware clothing, even on paper and in your kids. Which of those did I totally make up? Guess it's time to check in with those people who actually make maps, merge virtual and real worlds at location flux points, and, you know, put maps online.
From:
10-03-2007, 23:00

Until:
11-03-2007, 00:00

Location:
Ballroom F

High Class and Low Class Web Design

Elite web designers are baffled by the success of seemingly "undesigned" sites like Google, Craigslist, and eBay. Usablity expertsexplain the success of such sites as a triumph of function over style, others claim that a good business model always beats good design. This panel will investigate a third possibility: Just as Apple, BMW, and The New York Timesmarket high-end products to elite customers,Wal-Mart, Fox News, and World Wrestling Entertainment target their working-class customers very... differently. Is there a design class system?
From:
10-03-2007, 23:00

Until:
11-03-2007, 00:00

Location:
18ABCD

Boss Lady

Successful, creative and self-taught entrepreneurs (from graphic designers, to producers, to crafters) will discuss and offer advice on what it's really like to be the gal running the show. With experience running their own successful businesses on-line and off, each of these women has a wealth of information, advice and success stories to share. The panel will explore what makes business different from a female perspective, the particular challenges the panelists have faced, how to create/maintain a business with/without employees and how to achieve financial success all without boas or pink markers.
From:
10-03-2007, 23:00

Until:
11-03-2007, 00:00

Location:
10AB

From Tags to Riches: Life After Code

You know web standards backwards and have redesigned countless websites. You don't want to do it forever, but you don't need to start from scratch either: what you have is an excellent foundation. In an industry where career paths and professional development options are yet to crystallize the array of choices can be bewildering. Where to? Fivepanelists discuss the challenges of their diverse journeys out of the xhtml trenches.
From:
10-03-2007, 23:00

Until:
11-03-2007, 00:00

Location:
19AB

Ghost in the Machine: Spirituality Online

Sex, politics, and religion: the three things you're not supposed to talk about with people you don't know. And yet we find lots of all three on the web, although religion is arguably the least visible. How does the blurring of the boundary between public and private space online affect the way we talk about spirituality? How do online faith communities differ from traditional offline ones? All this and more...
From:
10-03-2007, 23:00

Until:
11-03-2007, 00:00

Location:
9C

Using RSS for Marketing

Now that RSS is starting to hit the mainstream, how can it be used for more than just syndicating blog posts? Savvy businesses are starting to use RSS for a variety of marketing purposes including advertising, iRSS, and podcasting. This panel will discuss the current trends and examples of RSS marketing, specific steps to use RSS for marketing, and RSS publisher best practices.
From:
11-03-2007, 15:00

Until:
11-03-2007, 16:00

Location:
19AB

Why We Should Ignore Users

User-Centered Design has been the predominant method for the design of successful experiences for years, but Donald Norman's notion of Activity-Centered Design advocates ignoring the idiosyncrasies and demands of specific user types to instead focus on the user's whole activity. In this session, experts in the field of Interaction Design and Usability come together to debate the merits of each approach and find the solutions that work.
From:
11-03-2007, 15:00

Until:
11-03-2007, 16:00

Location:
18ABCD

Long Talks on the Short Form

For a variety of reasons, the short film is 'back' in a big, bad way. Did it ever leave? Filmmakers and producers chat about the 2007 model for short-form artists, and the all-important question: 'How do I make any money as a shorts filmmaker?'
From:
11-03-2007, 15:00

Until:
11-03-2007, 16:00

Location:
12AB

Parent Bloggers 2.0: Can 'Diaper Diarist' Make Real Dollars?

In 2005 David Hochman wrote in the New York Times, "The baby blog in many cases is an online shrine to parental self-absorption." Since then, the baby blog has come a long way--and advertisers and networks like Blogging Baby, BlogHer, Federated Media, Minti, ClubMom, and Nickelodeon's Parents Connect are taking notice. How has this new attention affected the way parents put themselves--and their kids--online? Is "mommyblogging" still marginal--or is it ready to be monetized?
From:
11-03-2007, 15:00

Until:
11-03-2007, 16:00

Location:
9AB

Game Perverts: A Robot, a DS and a Dot Matrix Printer Menage a Trois

Handheld game platforms like the Nintendo DS and GBA enjoy huge install bases, strictly controlled development tools and, in the case of the DS, impressive horsepower. Yet some of the most innovative applications spring not from sanctioned use but from homebrew non-game programs and hacks. Featuring exploitations of modern handheld game systems, and even some vintage ones, this panel demonstrates how popular game hardware is manipulated for innovative artistic and commercial ends.
From:
11-03-2007, 15:00

Until:
11-03-2007, 16:00

Location:
9C

Community Ecology: Finding Balance When Working with Fan Groups

How to best nurture your online community ecosystem in order to avoid fan burnout, maintain balance between community and company goals, and drive business success.
From:
11-03-2007, 15:00

Until:
11-03-2007, 16:00

Location:
Day Stage

Every Breath You Take: Identity, Attention, Presence and Reputation

No privacy? Spy on yourself and commodify your attention stream! Countless representations of ourselves flood the net with information daily. What is happening to our models of attention? trust? reputation? Rate my new fighting style unstoppable and I'll trade you this artifact I forged in World of Warcraft... Expect a lively debate from noted experts on attention and identity and skeptics who think most of the sentences above are content-free.
From:
11-03-2007, 15:00

Until:
11-03-2007, 16:00

Location:
Ballroom F

Designing for Convergent Devices

How do you provide a consistent user experience across various devices (web, TV, handhelds, cell phones) that reinforces the concept of convergent services? A panel of design experts discuss the goals and benefits of creating a consistent user experience, and examine the challenges that lie in presenting those services across mediums.
From:
11-03-2007, 15:00

Until:
11-03-2007, 16:00

Location:
8ABC

Accessibility Wars: A Report From the Trenches

The development of WCAG 2.0 has been contentious. Some in the accessibility field are not pleased. There is even a call for an invitation-only group outside of W3C to develop WCAG 1.0 extensions. Which criticisms have sound basis, and which are based on misinformation? How is W3C WAI addressing the input it has received on WCAG 2.0 Working Drafts? A frank and open discussion of the state of accessibility standards.
From:
11-03-2007, 15:00

Until:
11-03-2007, 16:00

Location:
10AB

Serious Games: Can Learning Be Hard Fun?

More and more educators are turning to video games to capture the attention of their students. Does such technology really improve the learning process?
From:
11-03-2007, 16:30

Until:
11-03-2007, 17:30

Location:
9AB

Making Your Short Attention-Span Pay Big Dividends

So you are easily distracted by whatever new is happening. Learn how to use new media to turn this supposed weakness into your greatest strength.
From:
11-03-2007, 16:30

Until:
11-03-2007, 17:30

Location:
19AB

Non-Developers to Open Source Acolytes: Tell Me Why I Care

Open source and standards are like religion to some in tech, but many non-developer technology consumers wonder: why should we care? Check out this debate between open source advocates and devil's advocate, figure out if you care
From:
11-03-2007, 16:30

Until:
11-03-2007, 17:30

Location:
10AB

Living in a Spatial Reality

Flickr recently launched a geo-tagging application that positioned 1.5 million flicker photos on Yahoo Maps in 48hours.Google Earth features content that includes everything from touring a spot on the globe before visiting it to instantaneous seismic monitoring of every earthquake on the planet. How does the world adapt to new virtualrepresentations of spatial reality? What trends can we expect as geologcal converges with other data and devicesfor spatial orientation grow more sophisticated, cheaper, and pervasive?
From:
11-03-2007, 16:30

Until:
11-03-2007, 17:30

Location:
8ABC

Lonelygirl15 Case Study

From obscurity to popularity on YouTube.com, the people behind LonelyGirl15 talk about their experiences with online filmmaking and the swirling questions of what's real and what's staged.
From:
11-03-2007, 16:30

Until:
11-03-2007, 17:30

Location:
12AB

Blogging Where Speech Isn't Free

Many nations have no tradition of free speech, and in those contexts, blogging can be extremely dangerous. How can those bloggers protect themselves, and how can we help them?
From:
11-03-2007, 16:30

Until:
11-03-2007, 17:30

Location:
Ballroom F

Design Workflows at Work: How Top Designers Work Their Magic

Have you ever wondered how the top designers work their magic? What is their workflow? What tools and techniques work best for them as they create compelling and inspiring designs. Find out the workflows that work best in today's fast paced environments. Get tips and best practices as true 'Design Superheroes' share their craft.
From:
11-03-2007, 16:30

Until:
11-03-2007, 17:30

Location:
18ABCD

Avatar-Based Marketing in Synthetic Worlds

Synthetic, alternate worlds such as Second Life, There, and Habbo Hotel are populated by customizable, user-controlled avatars. These exciting spaces are increasingly being eyed as the next level in experiential marketing. Does a successful marketing effort target the user or the avatar? What are the best ways to capture and retain attention in a virtual world? Our panelists discuss the business, cultural, and ethical considerations of marketing to avatars.
From:
11-03-2007, 16:30

Until:
11-03-2007, 17:30

Location:
9C

Keynote Conversation: Limor Fried / Phil Torrone

Fried and Torrone cover a variety of fascinating topics including open source, hacking and the do-it-yourself (DIY) technology movement.
From:
11-03-2007, 19:00

Until:
11-03-2007, 20:00

Location:
Hilton / Grand Ballroom

Perspectives on Designing for Global Audiences

One size does NOT fit all, so now what? Global audiences differ in preferences, online behavior and adoption oftechnology. What do you need to know to design something that really fits for an audience that's constantly changing and so big you can never get your arms or mind completely around them? How should your design process differ from only designing for your own country? Does your design process need to change as your audience grows into new regions? We'll give you key information you need to know in order to successfully design for the online masses around the globe. Our discussion will explore the challenges of designing one experience for global users versus designing specifically for regions.
From:
11-03-2007, 19:00

Until:
11-03-2007, 20:00

Location:
Ballroom F

Everything You Always Wanted to Know About the Mobile Web...but Were Afraid to Ask